Some may recall that during my review of Wesnoth 0.1 I found a mysterious package inside the 0.1 distribution named strategy-source.tar. On closer inspection, the contents turned out to predate the sources of the first version of Wesnoth released to the general public by at least four days. However, I didn’t try to compile or run the mysterious application in that opportunity.
We are now going to take a route back in time to codename “Strategy”, which is a prototype version of the same engine powering Wesnoth 0.1. For readability purposes, we’re going to dub it Wesnoth-00 and proceed with the review.
In this article, I use a Win32 build running on Wine (1.3.6), with a single patch applied on it to not make the game go 1024x768 fullscreen. The data files are those belonging to Wesnoth 0.1, since the prototype archive only contained the source code.Continue reading “Wesnoth Evolution: “Strategy”” ›