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    <title>Shadowmaster’s Blog - Comments</title>
    <link>http://shadowm.rewound.net/blog/</link>
    <description>Shadowmaster’s Blog - A light in the darkness, where everything is possible...</description>
    <dc:language>en</dc:language>
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<item>
    <title>axalaraflame: On Invasion from the Unknown and After the Storm</title>
    <link>http://shadowm.rewound.net/blog/archives/11-On-Invasion-from-the-Unknown-and-After-the-Storm.html#c209</link>
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    <comments>http://shadowm.rewound.net/blog/archives/11-On-Invasion-from-the-Unknown-and-After-the-Storm.html#comments</comments>
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    <author>nospam@example.com (axalaraflame)</author>
    <content:encoded>
    dude, l have an idea about the sequel of your uncompleted After The Storm. We will see each other on the forum later. Cnat believe it is already 2012 lol~. You did it well, but with too many things not necessary. see you.
 
best regards 
    </content:encoded>

    <pubDate>Fri, 13 Jan 2012 09:46:50 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/11-guid.html#c209</guid>
    
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<item>
    <title>uncleshelby: Wesnoth 1.10 Release Candidate 1, oh my!</title>
    <link>http://shadowm.rewound.net/blog/archives/217-Wesnoth-1.10-Release-Candidate-1,-oh-my!.html#c207</link>
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    <comments>http://shadowm.rewound.net/blog/archives/217-Wesnoth-1.10-Release-Candidate-1,-oh-my!.html#comments</comments>
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    <author>nospam@example.com (uncleshelby)</author>
    <content:encoded>
    Wow, I&#039;m not going to get on the MP server and see noone else there? Cool! 
    </content:encoded>

    <pubDate>Mon, 09 Jan 2012 02:36:06 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/217-guid.html#c207</guid>
    
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<item>
    <title>Crushmaster: Wesnoth 1.10 Release Candidate 1, oh my!</title>
    <link>http://shadowm.rewound.net/blog/archives/217-Wesnoth-1.10-Release-Candidate-1,-oh-my!.html#c206</link>
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    <author>nospam@example.com (Crushmaster)</author>
    <content:encoded>
    Ooo, Wesnoth 1.10! ^_^ Special. 
    </content:encoded>

    <pubDate>Sun, 08 Jan 2012 22:29:11 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/217-guid.html#c206</guid>
    
</item>
<item>
    <title>LPeti: The Tantalizing Trinket</title>
    <link>http://shadowm.rewound.net/blog/archives/210-The-Tantalizing-Trinket.html#c204</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/210-The-Tantalizing-Trinket.html#comments</comments>
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    <author>nospam@example.com (LPeti)</author>
    <content:encoded>
    Finally I&#039;ve collected all the trinklets! But &quot;Doing things the hard way&quot; was far the hardest to get. This is my favourite game from the HIB 3&amp;4.
My friend has a tablet, we played Crayon Physics Deluxe, and I must say it&#039;s a great fun too 
    </content:encoded>

    <pubDate>Tue, 03 Jan 2012 19:31:14 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/210-guid.html#c204</guid>
    
</item>
<item>
    <title>Alarantalara: WML is like XML, all right...</title>
    <link>http://shadowm.rewound.net/blog/archives/213-WML-is-like-XML,-all-right....html#c201</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/213-WML-is-like-XML,-all-right....html#comments</comments>
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    <author>nospam@example.com (Alarantalara)</author>
    <content:encoded>
    I&#039;d argue that attributes with the same name as the tag should be content in translation, so:
NO!

I left out any mention of translation on the assumption that all content text would be translated. Of course this makes a lot of WML attributes become tags, but that only emphasizes the difference between WML and XML. 
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    <pubDate>Thu, 15 Dec 2011 17:38:19 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/213-guid.html#c201</guid>
    
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<item>
    <title>Crushmaster: The Tantalizing Trinket</title>
    <link>http://shadowm.rewound.net/blog/archives/210-The-Tantalizing-Trinket.html#c198</link>
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    <author>nospam@example.com (Crushmaster)</author>
    <content:encoded>
    Looks like a wild game. I played a game with gravity-flipping one time, but, unfortunately, I could never finish it, because of glitches... 
    </content:encoded>

    <pubDate>Mon, 05 Dec 2011 00:00:39 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/210-guid.html#c198</guid>
    
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    <title>edrftr: The Fall of Wesnoth for iOS</title>
    <link>http://shadowm.rewound.net/blog/archives/195-The-Fall-of-Wesnoth-for-iOS.html#c195</link>
            <category></category>
    
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    <author>nospam@example.com (edrftr)</author>
    <content:encoded>
    It&#039;s a big issue. I&#039;ve always loved turn based games, and love to return to Wesnoth to catch up on the changes. I&#039;m downloading it again for the first time in years (on OSX). There is something a little different. I just upgraded to OSX Lion, and made my first dip into Xcode. 

I really wanted to get Westnoth up and running. Its not about the money, it&#039;s about the 5 hours of hacking only to learn I cannot build the app. It&#039;s disappointing. Open Source is not just about the game, its about learning, contributing, and having fun while your at it. I am looking to learn iOS app development and pitching into Wesnoth would have been much more fun than the Word Press community. 

It would have been nice to write that blog post as advertisement to the ios app while I have fun learning. Still missing the info_HTTT.plist, it will take me months to figure out how to get that set up...  I&#039;ll do that before I buy the app. 
    </content:encoded>

    <pubDate>Thu, 17 Nov 2011 10:13:19 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/195-guid.html#c195</guid>
    
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<item>
    <title>Jetrel: GUI2: Editor Settings, Starting Positions and Uninstall Add-ons</title>
    <link>http://shadowm.rewound.net/blog/archives/208-GUI2-Editor-Settings,-Starting-Positions-and-Uninstall-Add-ons.html#c194</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/208-GUI2-Editor-Settings,-Starting-Positions-and-Uninstall-Add-ons.html#comments</comments>
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    <author>nospam@example.com (Jetrel)</author>
    <content:encoded>
    Yeah; sentence case should be used for checkboxes.  I&#039;d change the style guide accordingly. 
    </content:encoded>

    <pubDate>Sat, 29 Oct 2011 22:55:08 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/208-guid.html#c194</guid>
    
</item>
<item>
    <title>Rwlyra: After the Storm 0.5.0</title>
    <link>http://shadowm.rewound.net/blog/archives/205-After-the-Storm-0.5.0.html#c191</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/205-After-the-Storm-0.5.0.html#comments</comments>
    <wfw:comment>http://shadowm.rewound.net/blog/wfwcomment.php?cid=205</wfw:comment>

    

    <author>nospam@example.com (Rwlyra)</author>
    <content:encoded>
    Thanks and congratz! 
    </content:encoded>

    <pubDate>Fri, 21 Oct 2011 12:15:14 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/205-guid.html#c191</guid>
    
</item>
<item>
    <title>Jack Brown: After the Storm 0.5.0</title>
    <link>http://shadowm.rewound.net/blog/archives/205-After-the-Storm-0.5.0.html#c190</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/205-After-the-Storm-0.5.0.html#comments</comments>
    <wfw:comment>http://shadowm.rewound.net/blog/wfwcomment.php?cid=205</wfw:comment>

    

    <author>nospam@example.com (Jack Brown)</author>
    <content:encoded>
    Hurray! Congrats on finishing it. 
    </content:encoded>

    <pubDate>Sun, 16 Oct 2011 14:20:56 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/205-guid.html#c190</guid>
    
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<item>
    <title>Roger: Wesnoth.org DNS issues</title>
    <link>http://shadowm.rewound.net/blog/archives/204-Wesnoth.org-DNS-issues.html#c188</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/204-Wesnoth.org-DNS-issues.html#comments</comments>
    <wfw:comment>http://shadowm.rewound.net/blog/wfwcomment.php?cid=204</wfw:comment>

    

    <author>nospam@example.com (Roger)</author>
    <content:encoded>
    I&#039;m pretty sure it is the same for Mac OSX - /etc/hosts. What happened anyway, did the server got hacked or went over bandwidth? 
    </content:encoded>

    <pubDate>Thu, 13 Oct 2011 14:10:52 +0000</pubDate>
    <guid isPermaLink="false">http://shadowm.rewound.net/blog/archives/204-guid.html#c188</guid>
    
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<item>
    <title>Valkyri9: Crucial flaw, Part II</title>
    <link>http://shadowm.rewound.net/blog/archives/200-Crucial-flaw,-Part-II.html#c187</link>
            <category></category>
    
    <comments>http://shadowm.rewound.net/blog/archives/200-Crucial-flaw,-Part-II.html#comments</comments>
    <wfw:comment>http://shadowm.rewound.net/blog/wfwcomment.php?cid=200</wfw:comment>

    

    <author>nospam@example.com (Valkyri9)</author>
    <content:encoded>
    The last news update at http://recordmydesktop.sourceforge.net/news.php is May 2009.  I share your problem with being able to record audio from the program within ALSA (also using Ubuntu 11.04).

My second beef is there does not appear to be multi-threading support, which would really cut down the rendering time drastically in my case.

There definitely needs to be a better alternative. 
    </content:encoded>

    <pubDate>Fri, 07 Oct 2011 19:22:05 +0000</pubDate>
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