Frogatto levels
Frogatto & Friends is an old-school 2d platformer game, starring a certain quixotic frog. From the creators of Battle for Wesnoth comes this exciting jump-and-run platformer. Frogatto has gorgeous, high-end pixel art, pumping arcade tunes, and all the gameplay nuance of a classic console title.
As I mentioned in this blog post, I’m one of the original level designers for Frogatto, a side-scrolling platformer for Windows, Linux, Mac OS X, and the iOS mobile platforms. Many of the stages included in version 1.0.x were created by me.
This is a list of levels I designed and included in the game.
Seaside (world1)
- Rock-a-Fort and its small cave sub-level
- Flooded Caverns
- Downhill
- Fan House and its small sub-level
Forest area (world2)
- Twisted Trees
- Autumn Town
- Eerie Arbor
- Bon Bosque (both versions)
Cave area/Limestone caverns (world3)
Notably, I’ve designed all of the levels in this set. There are other cave levels around that are not part of this set, and which were designed by other people.
- Rocky Roots
- Caverns of Holes
- Underground Pool
- Darkness Central
- Bombing Fools
- Hidden Depths
- Watery Alley
- Plagued Mine
- Bug Mining
- Fast Lane
- Hanging Platforms
Dungeon levels/Milgram’s Fortress (world4)
The only mainline levels here that weren’t designed by me are Dave’s, “Dungeon Blocks,” and Jetrel’s last three levels, which are Milgram’s throne room entrance, main chamber and epilogue level, although all of them except the last two received some minor and major revisions from me.
- The Entrance
- Killer Bunnies
- Burning Stone
- Dark Corridor
- Dungeon Crawling



