Wesnoth RCX (codename Morning Star) is a Qt-based GUI application for recoloring Wesnoth graphics using the game’s own team coloring mechanism.
Derived from the Wesnoth-TC codebase, Wesnoth RCX is intended as an aid for Wesnoth sprite artists and campaign developers who need to preview their unit artwork as it will be displayed in-game under various team coloring parameters. It provides a quick preview functionality, as well as the option to save the results to disk for other purposes. A built-in visual palette and color range editor allows artists and coders to play around with the various possibilities offered by Wesnoth’s team coloring and generate WML code for use in add-ons.
Wesnoth RCX is open-source software, released under the terms of the GNU General Public License, version 2 or any later version.
The latest release is version 0.2.1, a bugfix release over 0.2.0.
- Source code: wesnoth-rcx-0.2.1.tar.bz2 (Bzip2 tarball, 106.8 KiB)
SHA1 checksum: ed114fb2776254a89491c0c014efb6da500693e0
- Windows: wesnoth-rcx-0.2.1-win32.zip (Zip archive, 4.9 MiB)
SHA1 checksum: e6ed82f6a914d52a799527637562bfb4f5baa61b
- Mac OS X: wesnoth-rcx-0.2.1.dmg (Application image, 16.7 MiB)
SHA1 checksum: 221c0006ce8beed5d81f4a9637629a12d4fe0730
Contributed by Alarantalara.
The complete source code history and the latest bleeding-edge changes can be found in the public Git repository hosted at Github.
- HTTP transport:
git clone https://github.com/shikadilord/morningstar.git
- Git transport:
git clone git://github.com/shikadilord/morningstar.git
- Github repository page ›