Wesnoth TC & RCX

Example of Wesnoth-TC's input and output
Dark Sorceress’ base frame, before and after processing

These are two sister applications for recoloring Wesnoth sprites using the game’s own team-coloring/recoloring algorithms. Wesnoth-TC features a command line-driven interface for scripted jobs and advanced users, while Wesnoth RCX (codename “Morning Star”) is a graphical user interface built upon the Qt 4 framework allowing for an easy and out of the box experience.

Both are built around stripped-down versions of the Battle for Wesnoth game engine’s pixel-based recoloring code. RCX and TC are intended to be the most minimalistic yet versatile solution for artists and enthusiasts from the community.

The source code for both software applications is released under the terms of the GNU General Public License, version 2 or later.

Downloads

Wesnoth RCX (codename “Morning Star”)

The latest release is version 0.1.4, a minor feature release over 0.1.3.

Wesnoth-TC

The latest release is version 1.5.0, which introduces a number of changes and features since 1.0a.

Git repository

There are Git repositories hosted at Gitorious from which you can get the bleeding-edge versions of Wesnoth-TC and RCX, and follow their history.

  • Wesnoth-TC
    • HTTP:
      git clone http://git.gitorious.org/wesnoth-tc/wesnoth-tc.git
    • Git protocol:
      git clone git://gitorious.org/wesnoth-tc/wesnoth-tc.git

Recent updates

See also